Tuesday, 1 January 2013

Season 9: Game 4

Summary: Played fairly well and got a surprisingly easy win.
Result: Victory!

Date: 1/1/13
Duration: 23 mins
Map: Ohana
Matchup: TvP

I haven't played so much lately, but I want to get back into it. I have discovered new learning materials on the web and have been trying to incorporate that into my play. In particular I now build one barracks then expand, and don't get any gas until I have at least three barracks. But more importantly I have some benchmarks that I can use to measure my play. I knew already the importance of continuously producing out of all my buildings, but since I watched the first of these videos, something has changed and my macro has improved a level. I will now be adding two new stats to my reviews: SCVs at 10 minutes, and the time I expanded. According to the video on the team liquid forum, I should have 50 SCVs at 10 minutes and expand at 3:45.

Having said that, I made plenty of mistakes in this game, but still won. As usual I got distracted by him scouting me and was delayed with a couple of early structures. Having watched the replay he didn't expand for ages and spent a lot of time not building workers. He was slightly favoured, but I would say his play wasn't very good.

The first exchange, and perhaps pivotal moment in the game. His comes into the side of my base with a surprisingly large army, but my first medivacs arrive just in time and I fend him off.


Time of expansion: 3:45 (yay!)
SCVs at 10 minutes: 47 (I will give myself a B for that)

Good points:
  • Didn't panic or die when he planted a pylon in my main.
Areas for improvement:
  • Supply blocked at various points. (94 and 134 - which is much much better than usual)
  • Started engineering bay at 8:00. Think this was too late and I was potentially vulnerable to DTs.
  • Need to be more organised about getting upgrades.
  • With no pressure from my opponent I failed to set up third and fourth bases and had 30+ idle workers at 20 minutes.

No comments:

Post a Comment