It has finally happened. I am no longer in bronze.
It happened remarkably quickly in the end. I started following the teachings of "Filter" and after a few practice games against the AI, and about 8 games in the league, I am now silver material. Apparently.
I now don't build an engineering bay until I find myself at 12+ minutes. Apparently that sort of stuff is too complicated and I should focus on SCVs and nailing my build. But as well as SCVs at 10 minutes and the timing of my natural, I also have a benchmark for getting my factory down. If all works well I should set off at 10 minutes with an army and 2 medivacs, and arrive at his base shortly after just as stim is finishing. It hasn't worked like that once, but I still get a big army together and have had good success with this new plan.
Game 3
Summary: Promoted to silver!Result: Victory!
Date: 7/1/13
Duration: 12 mins
Map: Cloud Kingdom LE
Matchup: TvZ
Was left alone to get on with my build. The most straightforward game since implementing my new plan.
Was left alone to get on with my build. The most straightforward game since implementing my new plan.
Time of factory: 6:56
SCVs at 10 minutes: 49 (A-)
Good points:
Build order went well.
Areas for improvement:
Close to the targets, but not hitting them yet.
Build order went well.
Areas for improvement:
Close to the targets, but not hitting them yet.
As usual I hesitated before setting off.
Game 4
Summary: Let protoss build stuff in my base.Result: Defeat!
Date: 7/1/13
Duration: 9 mins
Map: Cloud Kingdom LE
Matchup: TvP
Saw the probe in my base, but wanted to get on with mining. Didn't see him leave, and when I checked around, I didn't look in the right places. He stayed there until he had warp gates. I only saw him when the pylon was nearly done. Maybe good micro could have saved me, but I don't have good micro and I lost.
Saw the probe in my base, but wanted to get on with mining. Didn't see him leave, and when I checked around, I didn't look in the right places. He stayed there until he had warp gates. I only saw him when the pylon was nearly done. Maybe good micro could have saved me, but I don't have good micro and I lost.
Time of factory: 7:10
SCVs at 10 minutes:
Good points:
Er, stops my head getting too big?
Areas for improvement:
Should have spotted the probe hiding there.
Er, stops my head getting too big?
Areas for improvement:
Should have spotted the probe hiding there.
Could have pulled SCVs to clear it up before it got out of hand.
Game 5
Summary: Fended off some early pressure, then marched on to victory.Result: Victory!
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| One poorly zealot, one poorly marine and one healthy marine and the beginnings of a bunker. Who will win? |
Date: 7/1/13
Duration: 16 mins
Map: Daybreak LE
Time of expansion: 3:50
Time of factory: 7:10
Map: Daybreak LE
Matchup: TvP
He came with individual zealots for a couple of minutes. I tried a little micro and barely defeated them at the choke point. He came with a bigger attack around 8 minutes. I pushed out at 10 and cleared up a pylon and some units in the middle of the map. Then regrouped for a moment and piled into his base. He had some sneaky proxy stargates which sent some voids into my main. But by that time it was all over.
He came with individual zealots for a couple of minutes. I tried a little micro and barely defeated them at the choke point. He came with a bigger attack around 8 minutes. I pushed out at 10 and cleared up a pylon and some units in the middle of the map. Then regrouped for a moment and piled into his base. He had some sneaky proxy stargates which sent some voids into my main. But by that time it was all over.
Time of factory: 7:10
SCVs at 10 minutes: 43 (C)
Good points:
The build works. I had more stuff, and had enough early on to cope with his pressure.
Areas for improvement:
My benchmarks were quite a bit off, this has to be due to worrying about the incoming attacks. The idea is that with practice I can do a little micro to help with that, and not miss a beat with my build.
The build works. I had more stuff, and had enough early on to cope with his pressure.
Areas for improvement:
My benchmarks were quite a bit off, this has to be due to worrying about the incoming attacks. The idea is that with practice I can do a little micro to help with that, and not miss a beat with my build.

